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I will create realistic game ready 3D models in Blender Portfolio 2
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I will create realistic game ready 3D models in Blender Portfolio 3
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I will create realistic game ready 3D models in Blender Portfolio 4
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I will create realistic game ready 3D models in Blender Portfolio 5
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I will create realistic game ready 3D models in Blender Portfolio 6
Ehtisham Munir
Ehtisham Munir
Artist
3D Artist

I will create realistic game ready 3D models in Blender

PROJECT DETAILS

Project Description

Realistic, game ready 3D models built for real time engines.
I am Ehtisham, a 3D artist and Unreal Engine developer with over 4 years of modelling experience, more than 100 assets prepared, and over 6 game and simulator projects delivered. I build models that look right up close and still run smoothly in engine.
What I can create for you
1. Weapons and military equipment such as rifles, missiles and tactical gear
2. Buildings, bunkers, watch towers and modular environment pieces
3. Furniture and interior props for games and visualization
4. Rural, industrial and everyday props with realistic wear and weathering
My workflow
1. References and design: I study real world references for accurate proportions and mechanical detail.
2. 3D modelling in Blender: clean, efficient topology.
3. UV unwrapping: optimized layouts for sharp, efficient texturing.
4. PBR texturing in Substance Painter and Photoshop: realistic metal, concrete, wood and paint.
5. Decals and UI graphics in Figma where the asset needs markings or labels.
What you get
1. Game ready models with polycounts matched to your target platform
2. 2K or 4K PBR texture sets: Base Color, Normal, Roughness, Metallic and AO
3. FBX and OBJ exports plus the Blender source file
4. Rendered preview images, and a turntable video on Premium
Why work with me
1. Accuracy first: every model is checked against real world references
2. Optimized for real time use in games and simulators
3. Clear communication and progress updates at every stage
Please message me before ordering with your references, target engine and polycount budget.