From game-ready swords to photoreal perfume bottles, I turn ideas into pixels that feel real. Curious how?
I’m Hayyan, a 3D artist with 4+ years on Fiverr and indie teams, building models, textures, and renders that drop straight into Unity, Unreal, or a 3D printer. Blender is my main tool, but clean topology and believable light are the real secret sauce.
What I do
• Modeling & UV mapping — tidy meshes that animate without fuss
• Texture painting & PBR materials — scratches, dust, fabric weave
• Lighting & rendering — stills, turntables, and short loops that pop
• Particle & fluid sims — splashes, smoke, sparks
• Asset optimisation — small file size, high impact
Wins I’m proud of: 250+ projects delivered to clients in 15+ countries. Certified in real-time rendering, advanced modeling, lighting, and asset optimisation. Managed full pipelines, keeping scope, quality, and deadlines in line
Why it matters: Teams say I’m easy to brief, quick to test, and steady under tight turnarounds. I enjoy sharing tips, learning new workflows, and adding that last 5% that makes an image stand out.
Next steps: Need a flexible 3D hand on your next product teaser, game prop, or character? Let’s talk. Check out recent pieces on Behance (link in profile) and drop a message here or at syedhayyanraza2007@gmail.com.
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